Ants are excellent route finders, with the ability to find the shortest
path between their nest and a food source, by using pheromone trail
clues to organize themselves collectively. By applying behaviour
observed in ant colonies to the field of computing, these ant-based
techniques can provide a base for network routing algorithms, as
well as algorithms to solve graph problems such as the travelling
salesman problem. This report introduces ant behaviour by the
implementation of an ant simulation, and finally applies lessons
learned from the simulation to graph and network routing problems
Dissertation |
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